ars●bit, a cross-disciplinary creator support project, launched 404 Game Center: ars●bit Selection on May 20, 2026 — a permanent exhibition program offering ongoing showcase of the work and activities of its supported creators. The program is housed at 404 Not Found (Shibuya Sakura Stage, 4F), located in Shibuya, Tokyo.
ars●bit’s approach to creator support goes beyond helping individual works reach completion. The project aims to cultivate new platforms and scenes where work can reach audiences and open doors to future opportunities.
404 Not Found has established itself since its opening in July 2024 as a hub for indie game culture. Building on that foundation, this program looks beyond exhibition alone — with plans to expand into events, symposiums, touring exhibitions in partnership with outside venues, and curated showcases. The goal is to further energize a space where creators, visitors, companies, educational institutions, and cultural figures can continue to meet and connect.
This program is a permanent evolution of 404 Game Center — an occasional event series that has explored the implementation of play spaces where people across entertainment and art can mingle across fields. It now takes on a lasting form through custom-built original upright arcade cabinets (stand-up arcade units designed for player operation) produced specially for the project.
Throughout the year, the program will present playable demos of experimental indie games and art works that resist easy genre classification, alongside related visuals, sounds, and prototypes — rolled out in stages. Rather than a one-off exhibition, the content will be refreshed periodically, serving as a central platform through which visitors can follow each creator’s process, expanding their channels for presentation, and trace the broader journey of the ars●bit project as a whole.
Featured works in Round 1: KamiEna — GardenHunt / Ryoya Usuha — Furigana Game
The first installment, running from May 20, 2026, is presented in tandem with art bit #6: Game Playing Society, the contemporary art × indie game exhibition currently on view at HOTEL ANTEROOM KYOTO. It features game works by two creators who participated in that exhibition and its related events.
The featured works are GardenHunt — a dot-eat-style action game by game creator KamiEna, who is part of the ars●bit-produced Gama×Art project CÔGEIMU — and Furigana Game, a work by filmmaker and game developer Ryoya Usuha, who participated in the 2025 Creative Jam feat. SF Kyogen, in which players add furigana readings to kanji characters encountered in photographs. Indie game works that run in a standard PC environment are available to play free of charge on the project’s original custom upright arcade cabinets.
Round 1 is scheduled to run through the end of July, coinciding with 404 Not Found’s second anniversary. From August onward, Round 2 will tie in with other ars●bit activities and events related to supported creators, presenting a cross-genre selection of prototypes and works from those active in and around games and art.
Stay tuned for this bold new exhibition space — turning the diverse activities of indie creators into a game center all its own.
Featured Creators & Works
KamiEna

During my student years, I became deeply involved in game development after exhibiting at BitSummit.
I see creation not just as making, but also as delivering—an integral part of the craft.
In the ars●bit project, through the framework of art × games, I aim to explore expressions and values that can only emerge from the uniqueness of a “one-of-a-kind” work—something not possible with typical reproducible digital formats.
●Official Site ●X
Featured works:GardenHunt

A dot-eat style action game that captures the thrill of tag. Control a snail girl, evade enemies, collect slimes, and use the “Slimy Path” to recover moisture and dash.
●Steam
Ryoya Usuha

Creates media projects that reexamines human perception and communication. The video work is also screened at domestic and international animation film festivals and provided to design education TV programs. The game titles I worked on were exhibited at the NTT InterCommunication Center and won the grand prize at a game contest organized by the national broadcaster.
●Official Site
Featured works:Furigana Game


Add Furigana to Kanji characters found in photos. Enjoy seeing the city in a different way and discovering a new relationship with words. Play time: about 10 minutes.
Event Details
Title: 404 Game Center: ars●bit Selection [Round 1]
Dates: May 20 – July 31, 2026 (planned)
Venue: 404 Not Found
1-4 Sakuragaoka-cho, Shibuya-ku, Tokyo 150-0031
Shibuya Sakura Stage, SHIBUYA SIDE 4F
3-minute walk from the Shin-Nan Exit of Shibuya Station (JR Yamanote Line)
https://www.404shibuya.tokyo
Organizer: Shibuya Asobi-ba Production Committee / 404 Not Found
Supported by: Japan Creator Support Fund
