The cross-disciplinary creator support project ars●bit has been presenting 404 Game Center: ars●bit Selection, a permanent exhibition program that continuously showcases the activities and works of supported creators, since May 20, 2026. The exhibition is held at 404 Not Found, located on the fourth floor of Shibuya Sakura Stage in Tokyo.
ars●bit’s creator support initiative is not limited to helping individual creators complete their works. It also aims to cultivate new venues and cultural scenes where those works can reach audiences and lead to further opportunities.
Since opening in July 2024, 404 Not Found has steadily established itself as a hub for indie game culture. Based at this venue, the program seeks to further energize opportunities for ongoing encounters among creators, visitors, companies, educational institutions, and cultural organizations. In addition to exhibitions, future developments may include events, symposiums, touring exhibitions organized in collaboration with external venues and events, and curated showcases.
This program builds on the concept of the irregularly held 404 Game Center events, which have explored the creation of playful spaces that encourage interaction across the boundaries of entertainment, art, and other creative fields. The new permanent exhibition uses original upright arcade cabinets specially produced for the project.
The program primarily presents playable works by creators and artists developing experimental indie games that do not fit within conventional genres. Related visuals, sound works, prototypes, and other materials will also be introduced in stages throughout the year.
Rather than functioning as a one-time exhibition, the content will be periodically updated to communicate each creator’s evolving production process, the expansion of their opportunities and presentation channels, and the overall development of the ars●bit project.
Featured works in Round 2: HANDSUM — MotionRec / nakajima — From_.
Starting in August—marking the second anniversary of 404 Not Found’s opening—we launched the second installment of our exhibition, featuring two new titles: HANDSUM’s MotionRec and nakajima’s From_.
MotionRec is a puzzle-action game created by three creators—shoma, m7kenji, and kyoheifujita—that shines with its unique game design, where players record their movements to progress through levels. Since February of this year, it has also been on display as part of the “Japanese Indie Games” permanent exhibition at the Strong Museum of Play—one of the world’s largest museums dedicated to play, located in Rochester, New York—as a title recommended by our project for the 2025 ars●bit Selection.
From_. is a solo project by nakajima, who is affiliated with “room6”—a leading indie game publisher based in Kyoto, Japan—while also working as a game creator in his own right. It is an adventure game in which you play as a mail carrier, delivering letters and connecting people’s feelings.
Both titles are characterized by a lyrical worldview rendered in beautiful pixel art.
We invite you to experience this new exhibition-space experiment, which transforms the diverse creative practices of indie creators into an arcade-style experience.
Featured Creators and Works
HANDSUM
HANDSUM is the game development team behind MotionRec.
The team transforms the simple mechanics of recording and replaying movement into a tactile puzzle-action and exploration experience.
Developer: HANDSUM Publisher: PLAYISM
Official website
Featured Work: MotionRec

MotionRec is a “recording puzzle-action” game in which players record the paths of their own movements and replay them elsewhere to progress.
Actions such as walking, jumping, and using environmental mechanisms are key to solving its challenges. While exploring a ruined world, players use the power of recording and playback to open paths to places that initially appear impossible to reach.
●Steam
nakajima

nakajima is an independent game developer and pixel artist based in the West Japan region.
She began developing games at the age of 20 and released his original game app From_. in 2017. He continues to pursue a wide range of creative activities centered on games, including solo exhibitions and concerts featuring his own works.
●Official website
Featured Work: From_.

In an age when games can be created using as many colors as desired, this work explores how much can be expressed through a deliberately limited color palette.
Through visual expression, negative space, and rhythm created by the constraints of minimal colors and pixel art, the work offers players a quiet and immersive experience.
Official website
Event Details
Title: 404 Game Center: ars●bit Selection [Round 2]
Dates: August 2–September 30, 2026 (planned)
Venue: 404 Not Found
1-4 Sakuragaoka-cho, Shibuya-ku, Tokyo 150-0031
Shibuya Sakura Stage, SHIBUYA SIDE 4F
3-minute walk from the Shin-Nan Exit of Shibuya Station (JR Yamanote Line)
https://www.404shibuya.tokyo
Organizer: Shibuya Asobi-ba Production Committee / 404 Not Found
Supported by: Japan Creator Support Fund
