
ABOUT
<ars●bit>—— A cross-disciplinary creator training project centered on games and play
“ars●bit” is a complex project that is a collaboration between “art bit,” a contemporary art x indie game exhibition series held annually at Hotel Anteroom Kyoto from 2021, and “404 Not Found,” a new indie game mecca that opened at Shibuya Sakura Stage in Shibuya, Tokyo in July 2024, to discover, nurture, and support unprecedented cross-disciplinary artists/creators in global challenges, with games/play as the core.
With Shibuya and Kyoto as international exchange hubs as its home, the project will develop new markets and foster cultural contexts from Japan through a wide range of activities, including support for the creation of works through seminars, study groups, and creative jams for artists/creators, exhibitions and events that provide a venue for presenting works both domestically and internationally, and exhibiting at international game shows and art fairs.
EVENTS
-
Creator Practical Seminar Series: FIND YOUR VALUE Part 1: What should we do with SNS after all?
The appeal of social media is that it can be used as a portfolio for creators and artists, and can also be used reasonably as a place to exhibit and present works. But is it the right answer to work hard on management by following the how-to’s of digital marketing? Is it really necessary to…
-
ars●bit Symposium “A new era of art and games: exploring the origins of play and art”
Digital games have transcended national borders, cultures, and social systems to become a shared experience for people around the world. In recent years, there has been a surge in exhibitions that explore the boundaries between digital games and other art forms, such as contemporary art and media art, offering unique perspectives on this emerging field.…
-
30 second game center CREATIVE JAM
The “30 Second Game Center CREATIVE JAM” is a workshop-type event where participants create arcade games that can be played in 30 seconds. Creators from different fields will team up to experience the process of game planning, production, and playtesting. Teams of 3 to 5 people will work together to plan, create concepts, develop, and…
OFFICIAL TEAM
Organizer

Support

Partners








CONTACT
For inquiries about this project, please use the form below.
Shibuya Asobiba Production Committee